Khornate Bellator
Posts : 7 Join date : 2016-05-24
| Subject: Khornate Bellator (Done (brief)) Sat Jun 11, 2016 8:04 pm | |
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Khornate Bellator
Discipline leads to Victory It is Victory in War that brings Immortality Immortality is the Gift of Chaos In exchange, Chaos demands Blood Thus, Blood must be ever spilt Therefore, Eternal Life demands Eternal War Eternal War demands Eternal Discipline Chaos will always have Blood: Yours or Theirs
Name: Khornate Bellator Nickname/Alias: Wandering Nightmare Race: Arrancar Gender: Male Age: 10,500 General Appearance: Khornate Bellator has very large and defined broard shoulders which compliments the rest of his extremely muscular body. This gives Khornate a rather intimidating appearance, most if not all beings would prefer to avoid this monstrous arrancar. If others weren't so often under his gaze his intimidating aura would probably go away. It doesn't help that Khornate never reveals his face, nor does he take his armour off. For this he is seen as a mysterious stranger to others. However under all his amrour he has marks of chaos burnt into his skin from his accident into the Warp. These Chaos marks all being the same and are each located on each of his limbs. Khornate had attained these marks prior to escaping his hellish nightmare voyage into the Warp. If someone was to see these marks they would probably see them as primitive and mysterious. - Spoiler:
Khornates skin colour used to be a light Olive but changed when he got the Melanochrome. Now it is hard to determine Khornates skin colour and eye colour. Khornate is young in appearance, ranging around 20's to early 30's in look. Khornates reiatsu in terms of colour is a pinky and chaotic red, when Khornate releases a sufficient amout fo reiatsu it appears to turn into fire and electricity. Khornates armour is thick and covers his whole body being red with gold trimmings, and having spikes and other docor attached to it. Khornate also has alot of Genetic modifications and mutations partaining to his current appearance. All of which created and inplanted by Ame Hana. - Spoiler:
Secondary Heart - It resembles a smaller version of the heart and is implanted in the chest cavity and connected to the rest of Khornates circulatory and pulmonary systems near the original heart. Its function is to enhance the performance of Khornate by supplying more oxygen,nutrients and reieatsu to the muscles by increasing blood flow well-beyond that capable for even the most fit of beings. The Secondary Heart can save Khornates life in combat. In the event of combat damage to or failure of Khornates original heart, the Secondary Heart is usually capable of pumping enough blood through his circulatory system to maintain survival until he can be treated medically.
Tethsparsia - This is a small organ resembling the shape of a small cube with two arteries either side of it. It is implanted next to the heart with its two arteries connecting to the bodies main artery the 'aorta'. This small organ produces small organisms the size of 'erythrocytes' called 'Tathsparulae', the function of these organisms is to replace missing cells around the body, the organisms themselves copy other cells and when the cells die the 'Tathsparulae' will take their place and their function around the body. This means if Khornate is injured while in battle/or otherwise it will appear as if he is healing extremely fast due to the 'Tathsparulae'. These organisms also have another function, they can function in the same way as 'leukocytes', helping the body fight against viruses and other invaders in the body. Unlike the 'leukocytes' however they are capable of fighting of Diseases and can destroy cancer cells.
Ossmodula - This implant, surgically placed alongside Khornates pituitary gland at the base of the brain, thus becoming a part of his endocrine system, secretes a specially engineered form of growth hormone. When the effects of this hormone are combined with a diet laced with microscopic ceramic-based minerals, they act to synthesise the rapid growth of the skeleto-muscular system which results in enhanced strength and massive size.
Rib Plate - Khornates rib cage has been fused into a solid mass of bullet-proof, interlaced bone plates. The resulting structure protects khornates organs from damage in a way the normal skeleton never could.
Biscopea - This organ enhances Khornates physical combat ability and survivability to extreme levels. It was implanted into the chest cavity at the same time as the Ossmodula was implanted at the base of the brain, this small, spherical implant bolsters skeletomuscular development and density throughout his body and regulates the Ossmodula's synethetic human growth hormone secretion levels.
Haemastamen - Once implanted into a main blood vessel like the aorta, femoral artery or the vena cava, the Haemastamen alters the blood's biochemical composition to carry oxygen and nutrients more efficiently. This results in the Haemastamen turning Khornates blood a brighter shade of red than normal because of its greatly increased oxygen-carrying capacity. It also acts to biochemically regulate the actions of the Ossmodula and Biscopea.
Amenia Organ - Shaped like the human liver but only the size of a golf ball, this gene-seed organ is placed within the chest cavity and manufactures the synthetic biological cells known as Amenia Cells that were named after Ame Hana, Khornates companion. These biosynthetic cells serve the same physiological purpose as the bodies platelets, serving to clot the blood lost from wounds, but act faster, more efficiently and more effectively. When Khornate is wounded and incurs blood loss, Amenia Cells are released by his circulatory system, attached to the body's normal leukocytes (white blood cells). At the site of the injury, they form scar tissue in a matter of seconds, effectively preventing massive blood loss.
Catalpsean Node - This organ is implanted into the back of the cerebrum, just above the brain stem. When deprived of sleep for a long period of time, the Catalepsean Node "cuts in" upon detecting a rise in stress and fatigue hormones. This allows Khronate to consciously "switch off" sections of his brain sequentially, while remaining awake and alert. This ability comes at a price, as prolonged use of this ability can be hazardous, possibly inducing hallucinations or even psychosis.
Preomnor - The Preomnor is essentially a second or pre-stomach spliced into the digestive system above the original stomach that allows Khornate to eat otherwise poisonous or completely indigestible materials. The Preomnor is capable of biochemically analyzing ingested materials and neutralizing most known biochemical and inorganic toxins, and many others that remain unknown save for their toxic effects. Deadly poisons are either neutralized or isolated from the digestive tract by the Preomnor. The Preomnor can also be isolated from the rest of the digestive tract to deal with particularly toxic substances that a Space Marine may simply vomit back up later. However if a toxin/poison is extremely concerntrated or in high preportion the preomnor will have to take time to Nuretelize it, meaning Khornate may experience some of the Toxins/Poisons effects.
Omophagea - The Omophagea is implanted into the spinal cord and then wired into the central nervous system so that it is directly attached to the cerebral cortex and to the stomach. It allows Khornate to gain part of an individual person's or creature's memory by eating its flesh. This special organ is implanted between the thoracic vertebrae and the stomach wall and is designed to absorb information and any DNA, RNA or protein sequences related to experience or memory. This implant thus allows Khornate to literally "learn by eating." Four new nerve bundles are also implanted connecting the spine and the stomach wall. The Omophagea transmits the gained information to Khornates brain as a set of memories or experiences.
Multi-lung - The Multi-lung is a third lung implanted into the pulmonary and circulatory systems in the chest cavity that is able to absorb oxygen from environments usually too poor in oxygen to allow normal respiratory functioning. Breathing is accomplished through a sphincter implanted into the trachea, allowing all three lungs to be used at full capacity. In toxic environments, a similar muscle closes off the normal lungs, thus oxygen is absorbed exclusively by the Multi-lung, which then filters out the poisonous or toxic elements. The Multi-lung has highly efficient toxin dispersal systems.
Occulobe - This implant sits at the base of the brain after being implanted along the optic nerve and connected to the retina, and provides hormonal and genetic stimuli which enables genetic alteration to the growth patterns of the eyes and their light-receptive retinal cells. The result is that visual acuity is far superior to that of baseline sight and enables sight in low-light conditions and near-darkness almost as well as in bright daylight.
Sus-an Membrane - Initially implanted within the cranium, this membrane eventually merges with the recipient's cerebrum, becoming a full part of his neural architecture. The organ's functions with sufficient practice can allow Khornate to enter a state of suspended animation, consciously or as an automatic reaction to extreme trauma, keeping Khornate alive for years, even if he has suffered otherwise mortal wounds. Only special Treatment can awake khornate in this state. This state can last up to 500 years.
Melanochrome - This hormonal implant is attached to the lymphatic system and controls the amount of melanin in the skin. Exposure to high levels of sunlight will result in Khornates skin naturally darkening to compensate. It also protects Khornate from other forms of electromagnetic radiation. Different levels of radiation cause variations of skin color due to mutations in the Melanochrome organ's gene-seed. This can be related to the unusually pale skin and dark black skin and red eyes E.T.C.
Oolitic Kidney - The organ is implanted within the abdominal cavity and it becomes a part of the excretory system, an emergency detoxification organ that allows Khornate to survive exposure through the respiration, tactile contact or ingestion of poisons, toxins and gases that are too powerful for even his rugged system to normally process without this organ's help. However, this detoxification process renders him unconscious once it begins, so it can be very dangerous if required during combat. Under normal circumstances, the Oolitic Kidney also acts as a regulatory organ for Khornates physiology, maintaining the efficient action of his advanced circulatory system and the proper functioning of his other organs, implanted or otherwise.
Neuroglottis - The organ is implanted within the upper nasal passages. Chewing, tasting or smelling a substance allows Khornate to biochemically test it for toxicity and nutritional content, essentially determining if the substance is edible or poisonous. The organ also allows Khornate to identify extremely subtle odours with the same fidelity as the average canine bred for tracking, allowing him to even track his quarry by taste alone.
Mucranoid - This organ is implanted within the central nervous system and responds to specific chemical stimuli in the environment, causing Khornate to secrete a waxy protein substance similar to mucus through his pores that seals his skin. Khornate is then cocooned in this way before entering suspended animation, and the process can even protect him from the harshness of the vacuum and other extremes of temperature, particularly deeply frigid environments. This can also be Performed on/around others by holding them close to him, protecting them the same way.
Betcher's Gland - Consisting of two glands that are implanted into multiple locations inside Khornates mouth, including the inside of the lower lip, in the salivary glands or in the hard palette, these two glands working in tandem transform saliva into a corrosive, blinding acid when consciously triggered. This allows a Khornate to spit a wad of corrosive acid with the effect of blinding, wounding or even killing an enemy outright. These implants' more common use is to aid in the digestion of unusually difficult or impossible things to digest, such as cellulose.
Progenoid Glands - This neuroreactive, black organic fibrous material is implanted directly under the skin of the torse. Allowing easier and more efficient brain signals to go to vital parts of the body.
Fury Gland - This gland is located direct next to the adrenal gland. When the Adrenal gland is activated the Fury gland induces Mutagens into the Adrenal Cortex to make it more potent. Allowing for better combat efficiency. However this gland can have a horrible side effect, If the gland is damaged it can pour too many mutagens into the Adrenal Cortex and when the Adrenalin is to hit the blood stream the mutagens will cause a massive mutation to the entire body. Most of the time this is just a Mutation internally where all the organs will go into overdrive pushing the body to it limits. However there is a possibility of complete tempory body mutation, turning the user into a horrific mutant. Either way whatever happens the user will be induced to horrific amounts of pain.
Height: 9ft/2.74m(while Unarmoured) and 10ft/3.05m(while armoured) Weight: 950lbs/430kg(while Unarmoured) and 2050lbs/930kg(while armoured) The reason for Khornates height and weight is because of all the Genetic moditifications and mutations within his body. Personality: Khornate is a crazed warrior of war, creating bloodshed where none is needed and killing the innocent for no reason. He is blunt and often unkind to others roaming anywhere and doing anything he wishes. He has a vast knowledge of war tactics and an even vaster knowledge of fighting. While he may seem bezerk most of the time he is actually quite the observer. However under all his hatred, rage, spite... Khornate is surprisingly the father type. The one thing he cannot kill are those he considers family and only one has reached that point. Affiliation: N/A History: Mentally Khornate is around 10 thousand years old. During his younger years of being an Arrancar when his powers had just come into place they were uncontrollable and He had put himself accidentally into the warp (A psychic alternate dimension that is made completely of soul essencense , were thoughts and feelings become reality. Where the actions of Real-space reflect continuously. A realm of infinite turmoil) After finally being able to control his power enough he was able to get out, but it had been 10,000 years later. He was no longer who he once, he went in as an Arrancar who was once peaceful and looked young in appearance (like a child). However came out at the age of an adult because of the Warps foul and corrupt energies, now a warrior of infinite war. Once a child clueless and inoccent to a warrior crazed to kill, shed blood, and bring war. During his time of being finally set free, he took on the job of a mercenary. Accepting tasks that would grant him power or just the ability to slaughter others. This is when he was met by Aizen who offered him tasks and in turn Aizen promised him power. A young arrancar Named Ame Hana had the incredible ability to be able to grow flesh,organs and other organic materials off of her body that could suit anyones blood type, and adapt to them perfectly. As well as have an amazing ability to heal others. Khornate was offered genetic implants for the tasks he would complete. However at some point he had gained a sense of his old personality back and saw the girl as a slave being mistreated by Aizen. Out of Rage of having to remember his eternal torture within the warp, he freed the girl and took away from Aizens reach. She swore to forever stay by his side, and he swore that he would gladly give his own life to protect her, the one thing he truly cared about. This would lead up to the current point in his life Roaming Hueco Munco in search of battle, while being acompanied by the one who considered him a father.
Last edited by Khornate Bellator on Tue Jul 26, 2016 5:09 pm; edited 2 times in total | |
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rechonq Admin
Posts : 14 Join date : 2016-06-10 Age : 31 Location : Alnilam
| Subject: Re: Khornate Bellator (Done (brief)) Sun Jun 12, 2016 12:44 am | |
| It looks good, just a little more in depth on the history. | |
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Khornate Bellator
Posts : 7 Join date : 2016-05-24
| Subject: Re: Khornate Bellator (Done (brief)) Sun Jun 12, 2016 12:48 am | |
| - rechonq wrote:
- It looks good, just a little more in depth on the history.
I'm gonna do a heap of updates overtime... This is just the general idea of History... I'm actually going to write the history in a sort of first person tense from Khornate... Him explaining his story, it'd be more interesting... Everything else will also be updated. | |
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| Subject: Re: Khornate Bellator (Done (brief)) | |
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